;These are the sections you'll need in your .ini files to get the unit working....don't ask me why the rules.ini section looks like its for around 3 units instead of 1, I just copied WWs lead on the nighthawk....all I know is that it works

;first the art.ini stuff
;new art for hind transport
[HIND] 
Cameo=HINDICON
AltCameo=HINDUICO
DisableVoxelCache=yes	;make same as nighthawk, just in case
DisableShadowCache=yes
Voxel=yes
Remapable=yes
TurretOffset=50
PrimaryFireFLH=175,0,10
ShadowIndex=1		;index of the voxel section to cast shadow....starts from 0

;Now the rules.ini stuff
;This line should already be in [VehicleTypes] just check and make sure....yes, I know its an air craft, but it goes in vehicle types
xx=HIND

;Now the main section....again this may already be in there, but it won't be the same, so overwrite it with this version:
; Hind Transport
[HIND]
UIName=Name:HIND
Name=Hind Transport
Prerequisite=NAWEAP
Primary=BlackHawkCannon
Strength=175
Category=AirPower
JumpJet=yes
Armor=light
TechLevel=7
Sight=7
RadarInvisible=yes
Landable=yes
PipScale=Passengers
Passengers=5
Speed=14
PitchSpeed=1.1
JumpjetSpeed=30 ;params not defined use defaults (old globals way up top)
JumpjetClimb=10
JumpjetCrash=40 ; Climb, but down
JumpJetAccel=12
JumpJetTurnRate=6
JumpjetHeight=500
JumpjetWobbles=.01	;Look on the blimp section for a funny discussion about wobbles in the rules.ini.....you must have wobbles
JumpjetDeviation=1
Owner=Russians,Confederation,Africans,Arabs	;Soviet unit equivalent to nighthawk
Cost=1000	;Same as nighthawk
Points=15
ROT=5
Crewed=yes
ConsideredAircraft=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
Maxdebris=3
VoiceSelect=GenSovVehicleSelect
VoiceMove=GenSovVehicleMove
VoiceAttack=GenSovVehicleAttackCommand
DieSound=
CrashingSound=GenVehicleDie
ImpactLandSound=GenAircraftCrash
;Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1} ;flying
Locomotor={92612C46-F71F-11d1-AC9F-006008055BB5} ;jumpjet
MovementZone=Fly
DamageParticleSystems=SparkSys,SmallGreySSys
;AuxSound1=BlackOpsTakeOff	;Taking off
;AuxSound2=BlackOpsLanding	;Landing
ThreatPosed=0
SpecialThreatValue=1
VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
Size=15
SizeLimit=2
HoverAttack=yes
;OmniFire=yes ;GEF moved to weapon
AllowedToStartInMultiplayer=no
Crashable=yes
CanPassiveAquire=no ; Won't try to pick up own targets
SpeedType=Hover
MoveSound=BlackOpsMoveLoop
EnterTransportSound=EnterTransport
LeaveTransportSound=ExitTransport
ElitePrimary=BlackHawkCannonE
PreventAttackMove=yes
;Bombable=no
TooBigToFitUnderBridge=true
Trainable=yes
